Filmform (est. 1950) is dedicated to preservation, promotion and worldwide distribution of experimental film and video art. Constantly expanding, the distribution catalogue spans from 1924 to the present, including works by Sweden’s most prominent artists and filmmakers, available to rent for public screenings and exhibitions as well as for educational purposes.
The idea of ”We are all Atoms” started when I took a video mapping workshop at STDH, underthe guidance of Romain Tardy. In the workshop we had access to Reactor Hall 1, where we would make sitespecific projections. I chose the controll room for my piece, including a speaking dummy/ mannequin but I would have preferred a live dancer. A few months later I was awarded residency at The Kunstlerhaus in Dortmund, Germany. Me and a dancer, Maria Holmqvist.
As Dortmund is in the Ruhr region I wished to find an exciting space tightly connected to coal. The Kunstlerhaus, which served as a former bathing facility for the miners, had an entrance to the mine in the basement. During the process of the piece I associated over humans being part of a system. Sharing the past and us all consisting of the same basic element, coal atoms.
Kristina was born in 1967 and grew up in Gullsjö outside of Umeå. Today she lives partly on Gotland and in Stockholm. She has studied video at the Royal Academy of Arts and has a master’s in Production Design at SADA, Stockholm.
In her animation she uses space, objects and people to create life and atmosphere. She likes to invite the audience by opening up for an interactive meeting. Building models and creating worlds is a cornerstone of her practice, and she preferably uses traditional materials such as paper and cardboard, that she finds in the recycling. At the Royal School of Art she came into contact with Photo-Trigonometry, a method of photographing objects from multiple angles and then creating a digital 3D object. From never being interested in 3D animation, she changes her mind. Together with 3D animation she sees the opportunity in using VR and add an extra dimension to her objects and space.